<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-YUG9EJ4N</identifier><date>2016</date><creator>Repnik, Robert</creator><creator>Robič, Dominik</creator><relation>documents/doc/Y/URN_NBN_SI_doc-YUG9EJ4N_001.pdf</relation><relation>documents/doc/Y/URN_NBN_SI_doc-YUG9EJ4N_001.txt</relation><format format_type="issue">4</format><format format_type="volume">43</format><format format_type="type">article</format><format format_type="extent">str. 26-29</format><identifier identifier_type="ISSN">0351-6652</identifier><identifier identifier_type="COBISSID">17656665</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-YUG9EJ4N</identifier><language>slv</language><publisher>DMFA-založništvo</publisher><source>Presek</source><rights>InC</rights><subject language_type_id="slv">fizikalni zakoni</subject><subject language_type_id="slv">gibanje izstrelka</subject><subject language_type_id="slv">računalniške igre</subject><subject language_type_id="slv">računalništvo</subject><title>Igra Angry Birds v realnem času in prostoru</title></Record>