<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-XCH02KX9</identifier><date>2024</date><creator>Bovcon, Narvika</creator><relation>documents/doc/X/URN_NBN_SI_doc-XCH02KX9_001.pdf</relation><relation>documents/doc/X/URN_NBN_SI_doc-XCH02KX9_001.txt</relation><format format_type="volume">12</format><format format_type="issue">2</format><format format_type="type">article</format><format format_type="extent">str. 68-89</format><identifier identifier_type="DOI">10.51937/Amfiteater-2024-2/68-89</identifier><identifier identifier_type="ISSN">1855-4539</identifier><identifier identifier_type="COBISSID_HOST">219837955</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-XCH02KX9</identifier><language>eng</language><language>slv</language><publisher publisher_location="[Ljubljana]">= University of Ljubljana Press</publisher><source>Amfiteater (Ljubljana)</source><rights>BY-SA</rights><subject language_type_id="slv">Alexander R. Galloway</subject><subject language_type_id="eng">augmented reality</subject><subject language_type_id="eng">diegesis</subject><subject language_type_id="slv">diegeza</subject><subject language_type_id="eng">game action</subject><subject language_type_id="slv">igrska akcija</subject><subject language_type_id="eng">interface</subject><subject language_type_id="slv">nadgrajena resničnost</subject><subject language_type_id="eng">new media art</subject><subject language_type_id="slv">novomedijska umetnost</subject><subject language_type_id="slv">Srečo Dragan</subject><subject language_type_id="slv">študiji video iger</subject><subject language_type_id="eng">video game studies</subject><subject language_type_id="slv">vmesnik</subject><title>Igrske akcije v novomedijskih umetniških delih</title></Record>