{"?xml":{"@version":"1.0"},"edm:RDF":{"@xmlns:dc":"http://purl.org/dc/elements/1.1/","@xmlns:edm":"http://www.europeana.eu/schemas/edm/","@xmlns:wgs84_pos":"http://www.w3.org/2003/01/geo/wgs84_pos","@xmlns:foaf":"http://xmlns.com/foaf/0.1/","@xmlns:rdaGr2":"http://rdvocab.info/ElementsGr2","@xmlns:oai":"http://www.openarchives.org/OAI/2.0/","@xmlns:owl":"http://www.w3.org/2002/07/owl#","@xmlns:rdf":"http://www.w3.org/1999/02/22-rdf-syntax-ns#","@xmlns:ore":"http://www.openarchives.org/ore/terms/","@xmlns:skos":"http://www.w3.org/2004/02/skos/core#","@xmlns:dcterms":"http://purl.org/dc/terms/","edm:WebResource":[{"@rdf:about":"http://www.dlib.si/stream/URN:NBN:SI:doc-WUSY8YD2/dadbf30c-16f6-4c38-ba04-d598180c5809/PDF","dcterms:extent":"426 KB"},{"@rdf:about":"http://www.dlib.si/stream/URN:NBN:SI:doc-WUSY8YD2/f65dc881-38ab-4727-905f-fe5feddff7d6/TEXT","dcterms:extent":"0 KB"}],"edm:TimeSpan":{"@rdf:about":"2009-2025","edm:begin":{"@xml:lang":"en","#text":"2009"},"edm:end":{"@xml:lang":"en","#text":"2025"}},"edm:ProvidedCHO":{"@rdf:about":"URN:NBN:SI:doc-WUSY8YD2","dcterms:isPartOf":[{"@rdf:resource":"https://www.dlib.si/details/URN:NBN:SI:SPR-MX6W7YD8"},{"@xml:lang":"sl","#text":"Mednarodno inovativno poslovanje"}],"dcterms:issued":"2023","dc:creator":"Strašek, Nejc","dc:format":[{"@xml:lang":"sl","#text":"številka:1"},{"@xml:lang":"sl","#text":"letnik:15"},{"@xml:lang":"sl","#text":"str. 1-10"}],"dc:identifier":["DOI:10.32015/JIBM.2023.15.1.7","COBISSID_HOST:158113283","ISSN:1855-6175","URN:URN:NBN:SI:doc-WUSY8YD2"],"dc:language":"sl","dc:publisher":{"@xml:lang":"sl","#text":"Doba Epis"},"dc:subject":[{"@xml:lang":"sl","#text":"Družbena omrežja"},{"@xml:lang":"sl","#text":"Facebook"},{"@xml:lang":"sl","#text":"Igre na srečo"},{"@xml:lang":"sl","#text":"marketing"},{"@xml:lang":"sl","#text":"nagradne igre"},{"@xml:lang":"en","#text":"prize games"},{"@xml:lang":"en","#text":"social network"}],"dcterms:temporal":{"@rdf:resource":"2009-2025"},"dc:title":{"@xml:lang":"sl","#text":"Nagradne igre med mladimi na družbenem omrežju Facebook| Prize games among young people on the Facebook social network|"},"dc:description":[{"@xml:lang":"sl","#text":"We live in a time marked by constant changes and a fast pace of life. As a society, we have become increasingly dependent on modern technologies. With the development of modern technologies, social networks are becoming more widespread, and they have become part of everyday life for teenagers. They enable young people from around the world to connect with each other and exchange their ideas and interests in an easy way. We can't imagine life without them, and there are very few individuals among us who do not have a smartphone loaded with applications such as Facebook, YouTube, Instagram, TikTok, and many others. Recently, as users of the Facebook social network, we have noticed a significant increase in the number of promotional games published by companiesfor various reasons. In this article, we present the results of a study in which we explored the popularity of the Facebook social network and promotional games among young people on this platform. We found that the majority of young people use the Facebook social network every day, primarily for socializing with friends and for participating in promotional games. Most young people access Facebook through their mobile phones. A majority of the participants have engaged in Facebook promotional games, and the key motivation for their participation is the attractive prizes offered"},{"@xml:lang":"sl","#text":"Živimo v času, ki ga zaznamujejo nenehne spremembe in hiter tempo življenja. Kot družba smo postali vedno bolj odvisni od sodobnih tehnologij. Z razvojem sodobnih tehnologij postajajo vedno bolj razširjena družbena omrežja, ki so za mladostnike del vsakdana. Mladim iz celega sveta omogočajo, da se povezujejo med seboj, izmenjujejo svoje ideje in interese na enostaven način. Ne predstavljamo si življenja brez njih, med nami pa je izredno malo posameznikov, ki nimajo pametnega telefona, na katerem so naložene aplikacije kot so Facebook, YouTube, Instagram, TikTok in še mnoge druge. V zadnjem času smo kot uporabniki družbenega omrežja Facebook opazili velik porast nagradnih iger, ki jih objavljajo podjetja iz različnih razlogov. V članku prikazujemo rezultate raziskave v kateri smo raziskali priljubljenost družbenega omrežja Facebook in nagradnih iger med mladimi na tem družbenem omrežju. Ugotovili smo, da večina mladih uporablja družbeno omrežje Facebook vsak dan in sicer za socializacijo s prijatelji in za nagradne igre. Večina mladih dostopa do Facebooka preko mobilnega telefona. V Facebookovih nagradnih igrah je sodelovala večina anketiranih, medtem ko je ključni motiv za sodelovanje v nagradnih igrah na Facebooku privlačna nagrada"}],"edm:type":"TEXT","dc:type":[{"@xml:lang":"sl","#text":"znanstveno časopisje"},{"@xml:lang":"en","#text":"journals"},{"@rdf:resource":"http://www.wikidata.org/entity/Q361785"}]},"ore:Aggregation":{"@rdf:about":"http://www.dlib.si/?URN=URN:NBN:SI:doc-WUSY8YD2","edm:aggregatedCHO":{"@rdf:resource":"URN:NBN:SI:doc-WUSY8YD2"},"edm:isShownBy":{"@rdf:resource":"http://www.dlib.si/stream/URN:NBN:SI:doc-WUSY8YD2/dadbf30c-16f6-4c38-ba04-d598180c5809/PDF"},"edm:rights":{"@rdf:resource":"http://creativecommons.org/licenses/by-nc/4.0/"},"edm:provider":"Slovenian National E-content Aggregator","edm:intermediateProvider":{"@xml:lang":"en","#text":"National and University Library of Slovenia"},"edm:dataProvider":{"@xml:lang":"sl","#text":"DOBA Fakulteta za uporabne poslovne in družbene študije Maribor"},"edm:object":{"@rdf:resource":"http://www.dlib.si/streamdb/URN:NBN:SI:doc-WUSY8YD2/maxi/edm"},"edm:isShownAt":{"@rdf:resource":"http://www.dlib.si/details/URN:NBN:SI:doc-WUSY8YD2"}}}}