<?xml version="1.0"?><rdf:RDF xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:edm="http://www.europeana.eu/schemas/edm/" xmlns:wgs84_pos="http://www.w3.org/2003/01/geo/wgs84_pos" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:rdaGr2="http://rdvocab.info/ElementsGr2" xmlns:oai="http://www.openarchives.org/OAI/2.0/" xmlns:owl="http://www.w3.org/2002/07/owl#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:ore="http://www.openarchives.org/ore/terms/" xmlns:skos="http://www.w3.org/2004/02/skos/core#" xmlns:dcterms="http://purl.org/dc/terms/"><edm:WebResource rdf:about="http://www.dlib.si/stream/URN:NBN:SI:doc-U3P0O64V/dfe93372-8dfd-4926-b92e-37e0337bb0b5/PDF"><dcterms:extent>727 KB</dcterms:extent></edm:WebResource><edm:WebResource rdf:about="http://www.dlib.si/stream/URN:NBN:SI:doc-U3P0O64V/a64d5004-807a-433a-bdb4-6f5cbe6eaa85/TEXT"><dcterms:extent>28 KB</dcterms:extent></edm:WebResource><edm:TimeSpan rdf:about="2008-2025"><edm:begin xml:lang="en">2008</edm:begin><edm:end xml:lang="en">2025</edm:end></edm:TimeSpan><edm:ProvidedCHO rdf:about="URN:NBN:SI:doc-U3P0O64V"><dcterms:isPartOf rdf:resource="https://www.dlib.si/details/URN:NBN:SI:spr-UP1WMFAR" /><dcterms:issued>2019</dcterms:issued><dc:creator>Győrffy, Lajos</dc:creator><dc:creator>Makay, Géza</dc:creator><dc:creator>Pluhár, András</dc:creator><dc:format xml:lang="sl">številka:1</dc:format><dc:format xml:lang="sl">letnik:16</dc:format><dc:format xml:lang="sl">str. 97-109</dc:format><dc:identifier>ISSN:1855-3966</dc:identifier><dc:identifier>COBISSID_HOST:18702937</dc:identifier><dc:identifier>URN:URN:NBN:SI:doc-U3P0O64V</dc:identifier><dc:language>en</dc:language><dc:publisher xml:lang="sl">Univerza na Primorskem, Fakulteta za matematiko, naravoslovje in informacijske tehnologije</dc:publisher><dcterms:isPartOf xml:lang="sl">Ars mathematica contemporanea</dcterms:isPartOf><dc:subject xml:lang="sl">igra k-v-vrsti</dc:subject><dc:subject xml:lang="en">k-in-a-row game</dc:subject><dc:subject xml:lang="en">pairing strategies</dc:subject><dc:subject xml:lang="en">positional games</dc:subject><dc:subject xml:lang="sl">pozicijska igra</dc:subject><dc:subject xml:lang="sl">simetrije</dc:subject><dc:subject xml:lang="sl">strategije prirejanja</dc:subject><dc:subject xml:lang="en">symmetries</dc:subject><dcterms:temporal rdf:resource="2008-2025" /><dc:title xml:lang="sl">The pairing strategies of the 9-in-a-row game|</dc:title><dc:description xml:lang="sl">One of the most useful strategies for proving Breaker's win in Maker-Breaker Positional Games is to find a pairing strategy. In some cases there are no pairing strategies at all, in some cases there are unique or almost unique strategies. For the ?$k$?-in-a-row game, the case ?$k = 9$? is the smallest (sharp) for which there exists a Breaker winning pairing (paving) strategy. One pairing strategy for this game was given by Hales and Jewett. In this paper we show that there are other winning pairings for the 9-in-a-row game, all have a very symmetric torus structure. While describing these symmetries we prove that there are only a finite number of non-isomorphic pairings for the game (around 200 thousand), which can be also listed up by a computer program. In addition, we prove that there are no "irregular", non-symmetric pairings. At the end of the paper we also show a pairing strategy for a variant of the 3-dimensional ?$k$?-in-a-row game</dc:description><dc:description xml:lang="sl">Ena od najbolj uporabnih strategij za dokaz zmage Drugega v pozicijskih igrah z dvema igralcema je najti strategijo prirejanja. V nekaterih primerih sploh ni strategije prirejanja, v nekaterih primerih je strategija ena sama ali pa jih je le peščica. Za igro ?$k$?-v-vrsti je primer ?$k = 9$? najmanjši (strogo), za katerega obstaja zmagovalna strategija prirejanja (tlakovanja). Eno strategijo prirejanja za to igro sta podala Hales in Jewett. V članku pokažemo, da obstajajo druga zmagovalna prirejanja za igro 9-v-vrsti, ki imajo vsa zelo simetrično strukturo svitka. Opisujoč te simetrije dokažemo, da obstaja samo končno število neizomorfnih prirejanj za to igro (okrog 200 tisoč), katerih seznam se da narediti z računalniškim programom. Poleg tega dokažemo, da ni nobenih "iregularnih", nesimetričnih prirejanj. Na koncu članka predstavimo tudi strategijo prirejanja za 3-dimenzionalno različico igre ?$k$?-v-vrsti</dc:description><edm:type>TEXT</edm:type><dc:type xml:lang="sl">znanstveno časopisje</dc:type><dc:type xml:lang="en">journals</dc:type><dc:type rdf:resource="http://www.wikidata.org/entity/Q361785" /></edm:ProvidedCHO><ore:Aggregation rdf:about="http://www.dlib.si/?URN=URN:NBN:SI:doc-U3P0O64V"><edm:aggregatedCHO rdf:resource="URN:NBN:SI:doc-U3P0O64V" /><edm:isShownBy rdf:resource="http://www.dlib.si/stream/URN:NBN:SI:doc-U3P0O64V/dfe93372-8dfd-4926-b92e-37e0337bb0b5/PDF" /><edm:rights rdf:resource="http://creativecommons.org/licenses/by/4.0/" /><edm:provider>Slovenian National E-content Aggregator</edm:provider><edm:intermediateProvider xml:lang="en">National and University Library of Slovenia</edm:intermediateProvider><edm:dataProvider xml:lang="sl">Univerza na Primorskem, Fakulteta za naravoslovje, matematiko in informacijske tehnologije</edm:dataProvider><edm:object rdf:resource="http://www.dlib.si/streamdb/URN:NBN:SI:doc-U3P0O64V/maxi/edm" /><edm:isShownAt rdf:resource="http://www.dlib.si/details/URN:NBN:SI:doc-U3P0O64V" /></ore:Aggregation></rdf:RDF>