<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-RWYKU2ZM</identifier><date>2019</date><creator>Donath, Liliana</creator><creator>Rozman, Tomislav</creator><relation>documents/doc/R/URN_NBN_SI_doc-RWYKU2ZM_001.pdf</relation><relation>documents/doc/R/URN_NBN_SI_doc-RWYKU2ZM_001.txt</relation><format format_type="volume">11</format><format format_type="issue">3, posebna tematska številka o onilne študiju</format><format format_type="type">article</format><format format_type="extent">str. 5-19</format><identifier identifier_type="ISSN">1855-6175</identifier><identifier identifier_type="COBISSID_HOST">513099312</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-RWYKU2ZM</identifier><language>eng</language><publisher>Doba Epis</publisher><source>Mednarodno inovativno poslovanje</source><rights>BY-NC</rights><subject language_type_id="eng">e-learning</subject><subject language_type_id="slv">e-učenje</subject><subject language_type_id="eng">gamification</subject><subject language_type_id="slv">igrifikacija</subject><subject language_type_id="slv">meta analiza</subject><subject language_type_id="eng">meta-analysis</subject><title>The current state of the gemification in e-learning: a literature review of literature reviews</title><title>Trenutno stanje igrifikacije v e-učenju: pregled literature o pregledih literature</title></Record>