<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-J3NEUXC0</identifier><date>2018</date><creator>Bratko, Ivan</creator><relation>documents/doc/J/URN_NBN_SI_doc-J3NEUXC0_001.pdf</relation><relation>documents/doc/J/URN_NBN_SI_doc-J3NEUXC0_001.txt</relation><format format_type="issue">1</format><format format_type="volume">42</format><format format_type="type">article</format><format format_type="extent">str. 7-11</format><identifier identifier_type="ISSN">0350-5596</identifier><identifier identifier_type="COBISSID">304025600</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-J3NEUXC0</identifier><language>eng</language><publisher>Slovensko društvo Informatika</publisher><source>Informatica (Ljubljana)</source><rights>BY</rights><subject language_type_id="slv">informatika</subject><subject language_type_id="slv">računalniške igre</subject><subject language_type_id="slv">računalniški programi</subject><subject language_type_id="slv">strojno učenje</subject><subject language_type_id="slv">umetna inteligenca</subject><title>AlphaZero - what's missing?</title></Record>