<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-EHERQKFV</identifier><date>2014</date><creator>Poteko, Kaja</creator><relation>documents/doc/E/URN_NBN_SI_doc-EHERQKFV_001.pdf</relation><relation>documents/doc/E/URN_NBN_SI_doc-EHERQKFV_001.txt</relation><format format_type="issue">1</format><format format_type="volume">51</format><format format_type="type">article</format><format format_type="extent">str. 43-58, 187</format><identifier identifier_type="ISSN">0040-3598</identifier><identifier identifier_type="COBISSID">3840200</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-EHERQKFV</identifier><language>eng</language><publisher>Fakulteta za sociologijo, politične vede in novinarstvo v Ljubljani</publisher><source>Teorija in praksa</source><rights>InC</rights><subject language_type_id="eng">death drive</subject><subject language_type_id="eng">discourse</subject><subject language_type_id="slv">diskurz</subject><subject language_type_id="eng">fantasy</subject><subject language_type_id="slv">fantazma</subject><subject language_type_id="slv">nagon smrti</subject><subject language_type_id="slv">nasilje</subject><subject language_type_id="eng">performativity</subject><subject language_type_id="slv">performativnost</subject><subject language_type_id="eng">video games</subject><subject language_type_id="slv">videoigre</subject><subject language_type_id="eng">violence</subject><title>"Try again. Fail again. Fail better."</title><title>on self-destructive violence in video games</title></Record>