<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-AHVN9QOT</identifier><date>1992</date><creator>Kerckhove, Derrick de</creator><relation>documents/doc/A/URN_NBN_SI_doc-AHVN9QOT_001.pdf</relation><relation>documents/doc/A/URN_NBN_SI_doc-AHVN9QOT_001.txt</relation><format format_type="issue">150/151</format><format format_type="volume">20</format><format format_type="type">article</format><format format_type="extent">str. 25-35</format><identifier identifier_type="ISSN">0351-4285</identifier><identifier identifier_type="COBISSID">70979584</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-AHVN9QOT</identifier><language>slv</language><publisher>Študentska založba</publisher><source>Časopis za kritiko znanosti</source><rights>InC</rights><subject language_type_id="eng">art</subject><subject language_type_id="slv">računalniki</subject><subject language_type_id="eng">technology</subject><subject language_type_id="slv">tehnologija</subject><subject language_type_id="slv">umetnost</subject><subject language_type_id="slv">virtualna resničnost</subject><title>Virtualna resničnost za kolektivno kognitivno obdelavo</title></Record>