<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-93ZMGXPY</identifier><date>2007</date><creator>Lonthoff, Jorg</creator><creator>Ortner, Erich</creator><relation>documents/doc/9/URN_NBN_SI_doc-93ZMGXPY_001.pdf</relation><relation>documents/doc/9/URN_NBN_SI_doc-93ZMGXPY_001.txt</relation><format format_type="issue">2</format><format format_type="volume">31</format><format format_type="type">article</format><format format_type="extent">str. 183-190</format><identifier identifier_type="ISSN">0350-5596</identifier><identifier identifier_type="COBISSID">20926247</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-93ZMGXPY</identifier><language>eng</language><publisher>Slovensko društvo Informatika</publisher><source>Informatica (Ljubljana)</source><rights>InC</rights><subject language_type_id="slv">mobilne telekomunikacije</subject><subject language_type_id="slv">računalniške igre</subject><title>Mobile location-based gaming as driver for location-based services (LBS) - exemplified by mobile hunters</title></Record>