<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-77H1CVOZ</identifier><date>2020</date><creator>Dehuri, Satchidananda</creator><creator>Jagadev, Alok Kumar</creator><creator>Panda, Monalisa</creator><relation>documents/doc/7/URN_NBN_SI_doc-77H1CVOZ_001.pdf</relation><relation>documents/doc/7/URN_NBN_SI_doc-77H1CVOZ_001.txt</relation><format format_type="issue">2</format><format format_type="volume">44</format><format format_type="type">article</format><format format_type="extent">str. 241-262</format><identifier identifier_type="ISSN">0350-5596</identifier><identifier identifier_type="DOI">10.31449/inf.v44i2.2616</identifier><identifier identifier_type="COBISSID_HOST">22544643</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-77H1CVOZ</identifier><language>eng</language><publisher>Slovensko društvo Informatika</publisher><source>Informatica (Ljubljana)</source><rights>BY</rights><subject language_type_id="slv">algoritem umetne kolonije čebel</subject><subject language_type_id="slv">algoritmi</subject><subject language_type_id="slv">inteligenca rojev</subject><subject language_type_id="slv">programiranje</subject><subject language_type_id="slv">računalništvo</subject><subject language_type_id="slv">umetna inteligenca</subject><title>Multi-Objective Artificial Bee Colony algorithms and chaotic- TOPSIS method for solving flowshop scheduling problem and decision making</title></Record>