<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-3JTYZGAE</identifier><date>2022</date><creator>Ilc, Nejc</creator><creator>Maležič, Jakob</creator><creator>Rezar, Matija</creator><creator>Sluga, Davor</creator><relation>documents/doc/3/URN_NBN_SI_doc-3JTYZGAE_001.pdf</relation><relation>documents/doc/3/URN_NBN_SI_doc-3JTYZGAE_001.txt</relation><format format_type="type">article</format><format format_type="extent">Str. 347-350</format><identifier identifier_type="COBISSID_HOST">122235395</identifier><identifier identifier_type="ISSN">2591-0442</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-3JTYZGAE</identifier><language>slv</language><publisher publisher_location="Ljubljana">Fakulteta za elektrotehniko</publisher><publisher publisher_location="Ljubljana">Slovenska sekcija IEEE</publisher><source>Zbornik mednarodne Elektrotehniške in računalniške konference</source><rights>InC</rights><subject language_type_id="eng">competition</subject><subject language_type_id="eng">computer vision</subject><subject language_type_id="eng">game server</subject><subject language_type_id="eng">mobile robotics</subject><subject language_type_id="slv">mobilna robotika</subject><subject language_type_id="slv">računalniški vid</subject><subject language_type_id="slv">strežnik igre</subject><subject language_type_id="slv">tekmovanje</subject><title>Arhitektura sistema za izvedbo tekmovanja v mobilni robotiki</title></Record>