<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-28NJJE6X</identifier><date>2009</date><creator>Kolarič, Jana</creator><relation>documents/doc/2/URN_NBN_SI_doc-28NJJE6X_001.pdf</relation><relation>documents/doc/2/URN_NBN_SI_doc-28NJJE6X_001.txt</relation><format format_type="volume">36</format><format format_type="issue">76</format><format format_type="type">article</format><format format_type="extent">str. 89-94</format><identifier identifier_type="ISSN">0351-5141</identifier><identifier identifier_type="COBISSID">6996254</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-28NJJE6X</identifier><language>slv</language><publisher>Mariborska knjižnica</publisher><publisher>Pedagoška fakulteta</publisher><source>Otrok in knjiga</source><rights>InC</rights><subject language_type_id="slv">Kolarič, Jana: Odiseja 3000</subject><subject language_type_id="slv">radijske igre</subject><subject language_type_id="slv">uprizoritve</subject><title>Nekaj konkretnih rešitev uprizoritvenih problemov na primeru radijske igre Odiseja 3000</title></Record>