<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:doc-0BOHHLUP</identifier><date>2024</date><creator>Mohor, Michel</creator><relation>documents/doc/0/URN_NBN_SI_doc-0BOHHLUP_001.pdf</relation><relation>documents/doc/0/URN_NBN_SI_doc-0BOHHLUP_001.txt</relation><format format_type="volume">61</format><format format_type="type">article</format><format format_type="issue">maj/jun.</format><format format_type="extent">str. 100-107</format><identifier identifier_type="ISSN">0013-3302</identifier><identifier identifier_type="COBISSID_HOST">201871363</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-0BOHHLUP</identifier><language>slv</language><publisher publisher_location="Ljubljana">Slovenska kinoteka</publisher><source>Ekran (Ljubljana)</source><rights>InC</rights><subject language_type_id="slv">arhitektura</subject><subject language_type_id="slv">fantazijski film</subject><subject language_type_id="slv">film</subject><subject language_type_id="slv">Gospodar prstanov</subject><subject language_type_id="slv">Tolkienova perspektiva</subject><subject language_type_id="slv">vizualni učinki</subject><title>Vloga arhitekture v trilogiji Gospodar prstanov</title></Record>