<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:DOC-KYUUFHHF</identifier><date>2022</date><creator>Fatur, Maša</creator><relation>documents/doc/K/URN_NBN_SI_doc-KYUUFHHF_001.pdf</relation><relation>documents/doc/K/URN_NBN_SI_doc-KYUUFHHF_001.txt</relation><format format_type="volume">26</format><format format_type="issue">3/4</format><format format_type="type">article</format><format format_type="extent">str. 239-263</format><identifier identifier_type="ISSN">1408-2942</identifier><identifier identifier_type="COBISSID_HOST">145469699</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-KYUUFHHF</identifier><language>slv</language><publisher publisher_location="Ljubljana">Združenje za socialno pedagogiko</publisher><source>Socialna pedagogika (Ljubljana)</source><rights>InC</rights><subject language_type_id="slv">mladinsko delo</subject><subject language_type_id="slv">mladostniki</subject><subject language_type_id="slv">otroci</subject><subject language_type_id="slv">praksa</subject><subject language_type_id="slv">Socialna pedagogika</subject><subject language_type_id="slv">vzgojno-izobraževalno delo</subject><title>Videoigre kot socialnopedagoška intervencija v mladinskem klubu na Danskem</title><title>Video games as a socio-pedagogical intervantion a youth club in Denmark</title></Record>