<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:DOC-JBW80YO9</identifier><date>2021</date><creator>Bevčič, Mateja</creator><creator>Rugelj, Jože</creator><relation>documents/doc/J/URN_NBN_SI_doc-JBW80YO9_001.pdf</relation><relation>documents/doc/J/URN_NBN_SI_doc-JBW80YO9_001.txt</relation><format format_type="issue">1</format><format format_type="volume">29</format><format format_type="type">article</format><format format_type="extent">str. 16-24</format><identifier identifier_type="ISSN">1318-1882</identifier><identifier identifier_type="COBISSID_HOST">56934147</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-JBW80YO9</identifier><language>slv</language><publisher publisher_location="Ljubljana">Slovensko društvo Informatika</publisher><source>Uporabna informatika (Ljubljana)</source><rights>InC</rights><subject language_type_id="slv">algoritmično razmišljanje</subject><subject language_type_id="slv">blokovni vizualni programski jeziki</subject><title>Coding4girls - pristop za učenje programiranja s snovanjem iger</title></Record>