<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:DOC-BIGJ4GV7</identifier><date>2018</date><creator>Pogačnik, Matevž</creator><creator>Povšič, Nejc</creator><relation>documents/doc/B/URN_NBN_SI_doc-BIGJ4GV7_001.pdf</relation><relation>documents/doc/B/URN_NBN_SI_doc-BIGJ4GV7_001.txt</relation><format format_type="type">article</format><format format_type="extent">Str. 89-92</format><identifier identifier_type="COBISSID_HOST">12200020</identifier><identifier identifier_type="ISSN">2591-0442</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-BIGJ4GV7</identifier><language>slv</language><publisher>Društvo Slovenska sekcija IEEE</publisher><source>Zbornik mednarodne Elektrotehniške in računalniške konference</source><rights>InC</rights><subject language_type_id="eng">interactive computer graphics</subject><subject language_type_id="slv">interaktivna računalniška grafika</subject><subject language_type_id="eng">mobile applications</subject><subject language_type_id="slv">mobilne aplikacije</subject><subject language_type_id="slv">navidezna resničnost</subject><subject language_type_id="eng">sports</subject><subject language_type_id="slv">šport</subject><subject language_type_id="slv">Unity</subject><subject language_type_id="eng">virtual reality</subject><title>Tehnologije navidezne resničnosti za prikaz športnih dogodkov</title></Record>