<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:DOC-6GZCA4SW</identifier><date>2019</date><creator>Clementini, Eliseo</creator><creator>Kray, Christian</creator><creator>Martella, Roberta</creator><relation>documents/doc/6/URN_NBN_SI_doc-6GZCA4SW_001.pdf</relation><relation>documents/doc/6/URN_NBN_SI_doc-6GZCA4SW_001.txt</relation><format format_type="issue">2</format><format format_type="volume">63</format><format format_type="type">article</format><format format_type="extent">str. 213-233</format><identifier identifier_type="ISSN">0351-0271</identifier><identifier identifier_type="COBISSID">8846945</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-6GZCA4SW</identifier><language>eng</language><publisher>Zveza geodetov Slovenije</publisher><source>Geodetski vestnik</source><rights>BY-NC</rights><subject language_type_id="slv">igrifikacija</subject><subject language_type_id="slv">metoda iger</subject><subject language_type_id="slv">mobilna rešitev</subject><subject language_type_id="slv">podatki množičnih virov</subject><subject language_type_id="slv">prostovoljne geografske informacije</subject><title>Crowdsourcing geographic information with a gamification approach</title><title>Geografske informacije množičnih virov s pristopom na temelju iger</title></Record>