<?xml version="1.0"?><rdf:RDF xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:edm="http://www.europeana.eu/schemas/edm/" xmlns:wgs84_pos="http://www.w3.org/2003/01/geo/wgs84_pos" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:rdaGr2="http://rdvocab.info/ElementsGr2" xmlns:oai="http://www.openarchives.org/OAI/2.0/" xmlns:owl="http://www.w3.org/2002/07/owl#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:ore="http://www.openarchives.org/ore/terms/" xmlns:skos="http://www.w3.org/2004/02/skos/core#" xmlns:dcterms="http://purl.org/dc/terms/"><edm:WebResource rdf:about="http://www.dlib.si/stream/URN:NBN:SI:DOC-4EYNGP5S/a5250500-a7c9-4736-86f1-422086d86f57/PDF"><dcterms:extent>9323 KB</dcterms:extent></edm:WebResource><edm:WebResource rdf:about="http://www.dlib.si/stream/URN:NBN:SI:DOC-4EYNGP5S/13b6f018-bf68-4929-bb1e-f55094424fea/TEXT"><dcterms:extent>62 KB</dcterms:extent></edm:WebResource><edm:ProvidedCHO rdf:about="URN:NBN:SI:DOC-4EYNGP5S"><dcterms:issued>2017</dcterms:issued><dc:contributor>Friedel, Frederic</dc:contributor><dc:creator>Guid, Matej</dc:creator><dc:contributor>Guid, Matej</dc:contributor><dc:identifier>COBISSID:293222144</dc:identifier><dc:identifier>ISBN:978-961-6209-96-0</dc:identifier><dc:identifier>URN:URN:NBN:SI:doc-4EYNGP5S</dc:identifier><dc:language>en</dc:language><dc:publisher xml:lang="sl">Založba UL FRI</dc:publisher><dc:source xml:lang="sl">knjige</dc:source><dc:subject xml:lang="en">chess</dc:subject><dc:subject xml:lang="sl">elektronske knjige</dc:subject><dc:subject xml:lang="sl">progresivni šah</dc:subject><dc:subject xml:lang="sl">Šah</dc:subject><dc:subject rdf:resource="http://www.wikidata.org/entity/Q718" /><dc:title xml:lang="sl">Learn and master Progressive Chess|</dc:title><dc:description xml:lang="sl">In progressive chess, players play progressively longer series of moves. White starts from the initial chess position with playing one move, Black then makes two consecutive moves, White replies with three moves, Black then plays four moves, and so on. Standard rules for chess apply, with only six exceptions: 1. Players alternately make a sequence of moves of increasing number. 2. A check can be given only on the last move of a turn. 3. A player may not expose his own king to check at any time during his turn. 4. A king in check must get out of check with the first move of the sequence. 5. A player who runs out of legal moves during his turn is stalemated and the game is drawn. 6. En passant capture is admissible on the first move of a turn only</dc:description><edm:type>TEXT</edm:type><dc:type xml:lang="sl">knjige</dc:type><dc:type xml:lang="en">books</dc:type><dc:type rdf:resource="http://www.wikidata.org/entity/Q571" /></edm:ProvidedCHO><ore:Aggregation rdf:about="http://www.dlib.si/?URN=URN:NBN:SI:DOC-4EYNGP5S"><edm:aggregatedCHO rdf:resource="URN:NBN:SI:DOC-4EYNGP5S" /><edm:isShownBy rdf:resource="http://www.dlib.si/stream/URN:NBN:SI:DOC-4EYNGP5S/a5250500-a7c9-4736-86f1-422086d86f57/PDF" /><edm:rights rdf:resource="http://rightsstatements.org/vocab/InC/1.0/" /><edm:provider>Slovenian National E-content Aggregator</edm:provider><edm:dataProvider xml:lang="en">National and University Library of Slovenia</edm:dataProvider><edm:object rdf:resource="http://www.dlib.si/streamdb/URN:NBN:SI:DOC-4EYNGP5S/maxi/edm" /><edm:isShownAt rdf:resource="http://www.dlib.si/details/URN:NBN:SI:DOC-4EYNGP5S" /></ore:Aggregation></rdf:RDF>