<Record><identifier xmlns="http://purl.org/dc/elements/1.1/">URN:NBN:SI:DOC-3Z2XALT6</identifier><date>2016</date><creator>Carrozzino, Marcello</creator><creator>Duguleana, Mihai</creator><relation>documents/doc/3/URN_NBN_SI_doc-3Z2XALT6_001.pdf</relation><relation>documents/doc/3/URN_NBN_SI_doc-3Z2XALT6_001.txt</relation><format format_type="issue">3</format><format format_type="volume">40</format><format format_type="type">article</format><format format_type="extent">str. 277</format><identifier identifier_type="ISSN">0350-5596</identifier><identifier identifier_type="COBISSID_HOST">30111271</identifier><identifier identifier_type="URN">URN:NBN:SI:doc-3Z2XALT6</identifier><language>eng</language><publisher>Slovensko društvo Informatika</publisher><source>Informatica (Ljubljana)</source><rights>InC</rights><subject language_type_id="eng">computer science</subject><subject language_type_id="eng">cultural heritage</subject><subject language_type_id="slv">kulturna dediščina</subject><subject language_type_id="slv">računalništvo</subject><subject language_type_id="slv">virtualna resničnost</subject><title>Editors' introduction to the special issue on "Virtual reality in cultural heritage"</title></Record>