<?xml version="1.0"?><rdf:RDF xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:edm="http://www.europeana.eu/schemas/edm/" xmlns:wgs84_pos="http://www.w3.org/2003/01/geo/wgs84_pos" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:rdaGr2="http://rdvocab.info/ElementsGr2" xmlns:oai="http://www.openarchives.org/OAI/2.0/" xmlns:owl="http://www.w3.org/2002/07/owl#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:ore="http://www.openarchives.org/ore/terms/" xmlns:skos="http://www.w3.org/2004/02/skos/core#" xmlns:dcterms="http://purl.org/dc/terms/"><edm:WebResource rdf:about="http://www.dlib.si/stream/URN:NBN:SI:DOC-27LS51D2/da6009ed-b20e-4e2b-bab7-3694a62d5aa6/IMAGE"><dcterms:extent>109 KB</dcterms:extent></edm:WebResource><edm:WebResource rdf:about="http://www.dlib.si/stream/URN:NBN:SI:DOC-27LS51D2/f635bbbb-bbbf-49d5-8e8b-8757b02e446a/PDF"><dcterms:extent>5786 KB</dcterms:extent></edm:WebResource><edm:WebResource rdf:about="http://www.dlib.si/stream/URN:NBN:SI:DOC-27LS51D2/a087047a-7124-4d9d-af33-9793626553f3/TEXT"><dcterms:extent>79 KB</dcterms:extent></edm:WebResource><edm:ProvidedCHO rdf:about="URN:NBN:SI:DOC-27LS51D2"><dcterms:issued>2024</dcterms:issued><dc:creator>Tafeche, Noura</dc:creator><dc:format xml:lang="sl">1 spletni vir (1 datoteka PDF (37 str.))</dc:format><dc:identifier>COBISSID:204425219</dc:identifier><dc:identifier>ISBN:978-961-7173-56-7</dc:identifier><dc:identifier>URN:URN:NBN:SI:doc-27LS51D2</dc:identifier><dc:language>en</dc:language><dc:publisher xml:lang="sl">Aksioma - Institute for Contemporary Art</dc:publisher><dc:source xml:lang="sl">knjige</dc:source><dc:subject xml:lang="sl">Estetika</dc:subject><dc:subject xml:lang="sl">Kulturni vidik</dc:subject><dc:subject xml:lang="sl">Nasilje</dc:subject><dc:title xml:lang="sl">The Kawayoku tales| aestheticisation of violence in military, gaming, social media cultures and other stories|</dc:title><dc:description xml:lang="sl">Kawayoku, a hybrid research area, explores the intersections of cuteness culture, digital warfare and the aestheticisation of violence in an era of semiotic ambiguity and post-truth. From the fetishisationof Weapons Grade Waifus and anthropomorphic warships in games like Azur Lane to the “Israeli” Defense Forces’ TikTok strategies, the essay reveals how cuteness and entertainment serve as tools of domestication, converging state-nationalism with the impish, and the uniform with the algorithm</dc:description><edm:type>TEXT</edm:type><dc:type xml:lang="sl">knjige</dc:type><dc:type xml:lang="en">books</dc:type><dc:type rdf:resource="http://www.wikidata.org/entity/Q571" /></edm:ProvidedCHO><ore:Aggregation rdf:about="http://www.dlib.si/?URN=URN:NBN:SI:DOC-27LS51D2"><edm:aggregatedCHO rdf:resource="URN:NBN:SI:DOC-27LS51D2" /><edm:isShownBy rdf:resource="http://www.dlib.si/stream/URN:NBN:SI:DOC-27LS51D2/f635bbbb-bbbf-49d5-8e8b-8757b02e446a/PDF" /><edm:rights rdf:resource="http://creativecommons.org/licenses/by-nc-sa/4.0/" /><edm:provider>Slovenian National E-content Aggregator</edm:provider><edm:dataProvider xml:lang="en">National and University Library of Slovenia</edm:dataProvider><edm:object rdf:resource="http://www.dlib.si/streamdb/URN:NBN:SI:DOC-27LS51D2/maxi/edm" /><edm:isShownAt rdf:resource="http://www.dlib.si/details/URN:NBN:SI:DOC-27LS51D2" /></ore:Aggregation></rdf:RDF>